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Kim Kardashian crushes a foe for mobile games in July

Kim Kardashian: Hollywood from Glu Mobile was a many downloaded app of July, according to a report expelled currently by marketplace researcher App Annie.

Top iOS downloads in Jul 2014.

Above: Top iOS downloads in Jul 2014.

The Kardashian title, where we start as a starlet and try to build your career in Hollywood, rose 46 slots in a month to finish Jul as a No. 1 most-downloaded pretension in a universe on iOS. Glu Mobile also had a No. 2 pretension with Dino Hunter: Deadly Shores, followed by King’s Bubble Witch 2 Saga, Digital Melody’s Timberman, and HutchGames’ MMX Racing. That shows that a most-downloaded diversion rankings are still thesis to change as new hits brush by a market.

But in terms of dollars generated, a tip ranks are still a same. By revenue, Europe’s King was No. 2 in a world, followed by Japan’s GungHo Online Entertainment, Line, and Mixi. Supercell was still a No. 1 income builder in a universe when it comes to a multiple of iOS and Google Play on a worldwide basis. It owes that to tip hits like Clash of Clans, that was No. 1 in total income for a game. Supercell’s Hay Day was also No. 6 in revenue.


Mobile developer or publisher? Learn how a many successful developers get improved users for reduction money, with a VB Insight Report.


By a magnitude of total iOS and Google Play downloads, King was No. 1, Gameloft was No. 2, and Glu was No. 3. The latter was aided by a fast arise of a Kardashian game.

App Annie pronounced that Glu got a outrageous boost by critical mainstream news coverage of a Kardashian title. The diversion perceived 68,000 reviews in a month of July, some-more than all a other new releases in a iOS tip 10 downloaded titles combined. Get prepared for a inundate of luminary apps, App Annie warned.

Disney Tsum Tsum

Above: Disney Tsum Tsum

Dino Hunter: Deadly Shores was not a quite artistic title, as it was a reskin of Glu’s renouned Deer Hunter game, set in a antiquated setting.

Disney, on a other hand, did good with a diversion that my 11-year-old helped expostulate to a top. Line’s Disney Tsum Tsum rose to inflection since a pretension continued to do good in Japan, where it started, and afterwards done a approach to a U.S. market. Disney introduced some-more than 30 Tsum Tsum plush toys by a enormous sell and e-commerce channels, as good as a thesis parks.

Another large pretension in a month was DeNA’s Transformers: Age of Extinction, a mobile diversion that was timed to a opening weekend of a blockbuster film on Jun 27. Outside a U.S., a mobile diversion scored high in Mexico, Thailand, and some other markets. The pretension assimilated other successful past movie-based mobile games, such as Despicable Me: Minion Rush, Frozen Free Fall, and Maleficent Free Fall.

One of a viral successes in Jul was Timberman, a diversion by Polish indie studio Digital Melody, that debuted a pretension in May. The game ended in a tip 5 iOS downloads for July, and it quickly replaced Kim Kardashian: Hollywood during No. 1 in daily download ranks.

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WWE SuperCard Breaks Mobile Game Record


New York, NY – August 25, 2014 – 2K today announced a larger-than-life, action-packed collectible label game, WWE® SuperCard, was downloaded some-more than 1.5 million times during a initial week of release. With an normal rating of 4.5/5 stars on a App Store for iOS devices, as good as 4/5 stars on Google Play, WWE SuperCard has fast cemented a position as a many entire WWE-branded infrequent diversion to have ever been launched by 2K or WWE for mobile devices. 

“In reduction than one week, WWE SuperCard broke 2K’s annals and became one of a company’s many renouned free-to-play games to date,” pronounced Chris Snyder, Vice President of Marketing during 2K. “WWE SuperCard is a fun, enchanting and addictive diversion for mobile diversion enthusiasts, WWE fans and label collectors alike, bringing a larger-than-life movement of WWE true to their mobile inclination to rivet with during home or on-the-go.”

“Surpassing 1.5 million downloads globally for WWE SuperCard in reduction than one week is truly an implausible accomplishment,” pronounced Casey Collins, Executive Vice President, Consumer Products, WWE. “2K’s video diversion imagination total with WWE’s clever code interest and ardent fan bottom set a substructure for a successful mobile application.”

WWE SuperCard users have also generated a following statistics opposite iOS and Android devices:

  • Logged in to WWE SuperCard for some-more than 18 million singular sessions;
  • Spent approximately 14 mins in an normal gameplay session;
  • Achieved some-more than 82 million victories in Exhibition Mode;
  • Commenced some-more than 575,000 King of a Ring season-based sessions.

WWE SuperCard challenges players to build teams of WWE Superstars, Divas and Legends, sight them to their full potential, conflict in several compare forms and exam their fitness in high stakes contest action. Featuring some-more than 400 cards in active play, with any label representing one of 7 opposite monument levels, WWE SuperCard delivers an endless array of collectible calm with high replay value. In addition, WWE SuperCard enables players to raise their knowledge by a squeeze of particular label packs.

Developed by Cat Daddy Games in and with Visual Concepts, both 2K studios, WWE SuperCard is accessible now for download on the App Store for iOS devices, including a iPhone®, iPad® and iPod touch®, as good as a Google Play Store and Amazon Appstore for Android™ devices.  2K also announced that they will be ancillary a pretension post-launch, continually expanding on the WWE SuperCard universe with register updates, and enabling players to customarily learn new cards to supplement to their roster.

For some-more information on WWE SuperCard and 2K, visit wwe.2k.com, turn a fan on Facebook, follow a diversion on Twitter or allow on YouTube.

Delay In New Game Launches, Low Mobile Monetization Pull Down Renren’s …

Renren Inc, China’s largest amicable networking site, announced a unaudited Q2 2014 benefit on Aug 25. In line with association expectations, revenues declined 42.5% annually to $25 million. At $11.7 million, a company’s online promotion income decreased 23.9% annually on comment of rising foe and a low monetization of a mobile platform. Delays in rising successful new titles lowered gaming income by a towering 56.6% annually. Renren’s handling detriment augmenting from $25.9 million to $30.4 billion. However, net income attributable to a association stood during $31.3 million as compared to a net detriment of $9.3 million in Q2 2013, essentially due to a $86 million benefit on a sale of short-term investments.

Renren has been struggling given a final few buliding due to heated foe in a promotion industry, low monetization on mobile inclination and a check in rising new games. It has restructured a tip income generating business, online gaming (accounts for over 50% of a revenue), and intends to launch new games in a latter half of a year, that should assistance a association detain a tumble in revenues in successive quarters. However, a association anticipates a income in a stream entertain to diminution between 48.9% to 53.8% year-over-year as a new games are expected to take time to ramp adult and benefit popularity. Additionally, deliberation that Renren is still in a early phases of expanding a mobile promotion business, improving a mobile monetization will also take time.

We are in a routine of updating our $3.40 cost guess for Renren.

See a finish research of Renren here

Challenges In Monetizing The Mobile Platform

In a Q2 2014 benefit call, Renren mentioned that it is confronting hurdles in monetizing many of a assets, especially a mobile platform. The adoption of mobile promotion in China is still comparatively low and a association usually started offered mobile ads in a final entertain of 2013. Even nonetheless users spend 80% of their time on Renren around mobile devices, mobile accounts for usually 11% of Renren’s online promotion revenue. Demand for PC promotion has been disappearing due to augmenting foe in a promotion space and due to a rising suit of trade entrance from mobile.

Renren is still in a early phases of expanding a mobile promotion business. It is bolstering a mobile apps, mobile commerce and mobile gaming to raise expansion in a mobile channel. While we do not foresee any poignant income grant from this plan in a nearby term, we trust a successful doing could lead to an acceleration of income expansion in a longer run.

Focus On The Young Demographic Can Increase User Base

Renren done a vital change to concentration on college students and immature generations in China during a commencement of 2014. The association considers a same to be an critical demographic that can assistance accelerate a expansion in a future. It claims to have done some swell on a plan in a initial half of 2014 and skeleton to continue innovating to improved support to this shred in a destiny as well.

The active user bottom on Renren.com has some-more than doubled given 2009 and stood during 206 million users in 2013. This quick expansion can be attributed to a augmenting invasion of real-name amicable networks and a deficiency of Facebook in China. Since 2011, Renren?s user bottom has augmenting by about 19% annually while a monthly singular logins has grown usually by 9%. The association claims that a monthly active users did not grow quick adequate in Q2 2014 due to a rising competition.

We design Renren’s active user bottom to grow in a future, despite during a slower gait due to augmenting foe from other amicable networking sites such as Sina Weibo and Tencent Weibo.

New Games Will Take Time To Ramp Up

Some new games were beta-tested by Renren during a finish of Q3 final year, and a association satisfied that those games indispensable serve development. A accompanying check in rising these games, along with a majority of certain comparison games, has weighed on Renren’s tip line over a final integrate of quarters. Games net income stood during $9.9 million in Q2 2014, 56.6% reduce than Q2 2013. The diminution was especially due to formerly launched games carrying entered into mature stages and a fact that a restructuring of Renren’s gaming business given late 2013 has nonetheless to outcome in a launch of successful new titles.

The association skeleton to launch some new games in a second half of 2014. We trust that revenues in a online gaming shred will continue to be diseased in a subsequent few quarters, as a new games are expected to take time to ramp adult and benefit popularity.

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Hwang, Choi kick Chicago as South Korea wins LLWS

South Williamsport, Pa. • In a silly moments after South Korea won a Little League World Series, outfielder Don Wan Sin satisfied how he wanted to celebrate.

“I wish to go to a Blue House — a White House of Korea — and accommodate a President,” Sin said, violation adult his teammates.


<!– –>


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Just maybe Sin, who scored twice and strike a solo homer, will indeed get his wish to accommodate Park Geun-hye.

He’s famous behind in his homeland — along with all of his teammates.

Jae Yeong Hwang gathering in dual runs and total with Hae Chan Choi, who weathered a late Chicago rally, to lead a Asia-Pacific Region champions to an 8-4 win in Sunday’s LLWS championship game.

International teams have won a final 3 and 4 of a final 5 titles.

Brandon Green went 52⁄3 innings for Chicago, that had survived 4 true knockout games before a final. Chicago, a Great Lakes Region champions, came behind from 3-0 and 5-4 deficits to kick adored West champ Las Vegas Mountain Ridge 7-5 in a U.S. pretension diversion on Saturday. Earlier, South Korea, a Asia-Pacific Region winner, rolled over Japan, 12-3.

But they couldn’t come behind opposite a absolute South Koreans, who asserted themselves early.

Hwang set down a initial 6 Chicago hitters, 4 on strikeouts.

DJ Butler pennyless adult Hwang’s no-hitter with a spinning evidence shot to brief that he kick out heading off a third. That was all for Hwang after he had mentioned to his coaches that he was ill between innings. He traded places with initial baseman Choi, who was greeted by shortstop Ed Howard’s bouncer to a pile that was scored a single.


But South Korea would reason off a U.S.

“[We] felt like we had a possibility even when we were down 8-1,” Chicago manager Darold Butler said. “[South Korea] had a flattering good game. They were a improved group today.”

Copyright 2014 The Salt Lake Tribune. All rights reserved. This element might not be published, broadcast, rewritten or redistributed.

Game Fans’ 30-Hour Binges Show Twitch’s $970 Million Draw

Jeffrey Shih and Junho Choi
epitomize a video-game subculture that helps explain why
Amazon.com Inc. (AMZN:US) only concluded to spend $970 million on Twitch
Interactive Inc.

For 7 hours any day, Shih, 27, sits during a mechanism at
his home in a San Francisco Bay Area to promote himself
playing games such as “Hearthstone” by online forum
Twitch. More than 30,000 people balance in to watch him online each
day, a array surpassing a ability of many National Basketball
Association arenas.

Choi, a 25-year-old from Brookings, South Dakota, is among
Twitch’s constant viewers. He turns on Twitch for as many as 30
hours on weekends — some-more than he watches Netflix or ESPN — to
follow his favorite players navigate games like “StarCraft”
and “League of Legends.”

“You know how people watch sports and get unequivocally into it?
It’s kind of like that atmosphere,” Choi said, adding that
video games are some-more appealing to him since they are easier to
play than sports.

Choi and Shih illustrate how video-gaming, that began as a
largely unique knowledge common between teenagers and their
computers or gaming consoles, has now developed into big-money
live party events. Top players acquire $200,000 a year by
fighting to browbeat a unconventional universe in “StarCraft” or by
battling with a group in an online locus in “League of
Legends.” Competitions that lift a biggest gamers can lift in
more than 2.6 million viewers.

$2 Million

Twitch has helped fuel that rise, giving gamers a gathering
point to watch and communicate, same to a vital broadcast
network carrying NFL or NBA games and where viewers can interact
with a players, pronounced Michael O’Dell, a handling executive of
Team Dignitas, a veteran video-game group that employs about
60 players. He pronounced sponsorships from companies such as Intel
Corp.
(INTC:US)
have shot adult and his group done $2 million final year, about
fourfold what it reaped before Twitch was introduced about three
years ago.

“We have been chasing a mainstream for years and now it
seems like a mainstream is chasing us,” O’Dell pronounced in an
interview. As he spoke, one of his players was broadcasting
himself practicing as 27,000 watched online.

In December, about a month after rising a PlayStation
4 console, Sony Corp. pronounced there had already been roughly 800,000
gameplay broadcasts and some-more than 7.1 million spectate sessions
via video-streaming platforms like Twitch.

Hot Property

All of this underscores since San Francisco-based Twitch,
which was mostly opposite outward of a video-game industry,
became a theme of a behest war. Google Inc. (GOOGL:US) progressing this
year hold talks to acquire a startup, that investment banker
Frank Quattrone introduced to other buyers, people informed with
the matter have said. In a end, Amazon emerged victorious,
announcing progressing this week that it was profitable $970 million in
cash for Twitch in one of a biggest-ever deals.

Buying Twitch gives Amazon a rarely intent assembly with
more than 55 million monthly active users, video-gaming content
and opportunities to sell promotion and to drive shoppers to
its online store to buy a game. In a matter about the
acquisition, Amazon Chief Executive Officer Jeff Bezos said
“broadcasting and examination gameplay is a tellurian phenomenon.”

Twitch works by providing program collection and a height so
people can promote themselves online while personification live from a
computer, Xbox or PlayStation to anybody who wants to watch. A
chat-room underline lets a actor correlate with those examination as
they pierce by a game, explaining their moves.

Frustrated Love

Players with vast Twitch followings typically have a
unique style. Not all are veteran gamers, or even that
good. Some of a many renouned are humorous and entertaining, like
Jayson Love, who creates a “MANvsGAME” array that has been
viewed some-more than 42 million times. In a series, Love gets
frustrated as he tries to kick opposite games. Others, like
Shih, are some-more educational as they play, pity tips for how to
get past certain levels of a game.

“The interest of Twitch is that we don’t have to be the
best gamer in a universe to make a vital as a broadcaster,”
said Chase, Twitch’s orator who goes by only one name. “If
you are interesting and can rivet your audience, we could be
the misfortune actor in a universe and still be successful.”

The thought to tide events live online has been touted in
Silicon Valley for years, nonetheless didn’t take off until it was
adjoined to video games. At a peak, Twitch’s Internet traffic
ranked fourth behind Netflix Inc., Google and Apple Inc. (AAPL:US),
according to DeepField. Last year’s Major League Gaming Winter
Championships, a contest that draws some of a world’s best
video-gamers, snagged 2.6 million viewers on Twitch. More than
16 billion mins of video is watched on Twitch any month,
according to a company.

Career Path

Twitch creates income by promotion and subscriptions.
Players like Michael Nolte who promote themselves through
Twitch get a cut of a ad income that’s shown while they play.
Nolte, who done about $40,000 final year, pronounced he gets letters
from fans who follow along as he plays.

“Basically we started streaming since we wanted to have a
way for my real-life friends to watch what diversion we was playing,”
Nolte, who plays 7 days a week, pronounced in an interview. “I
had no goal of it apropos my job, yet people only started
coming in and examination me.”

Autographs Galore

Shih won’t contend accurately how most he creates — yet it’s
enough for him to live by himself in a residence in one of a most
expensive regions in a U.S. At a gaming discussion final year,
he sealed autographs and acted for photos with fans.

Along with a income and fame, Shih, who plays regulating the
moniker “TrumpSC,” pronounced his relatives aren’t giving him such a
hard time about his career path.

“They were passed set on me going to connoisseur school,” he
said. “So for me to contend I’m going to promote mechanism games
instead, we can kind of suppose someone who wouldn’t understand
that universe to be really opposite it.”

For Choi, a Korean translator who’s formulation to request for
dental school, there’s party value any time he clicks
on Twitch. His favorite diversion is “StarCraft 2,” where he can
watch others control ruthless creatures as they invade the
galaxy and kill competitors.

“There’s always something going on,” he said.

To hit a reporters on this story:
Adam Satariano in San Francisco at
asatariano1@bloomberg.net;
Sonali Basak in New York at
sbasak7@bloomberg.net

To hit a editors obliged for this story:
Pui-Wing Tam at
ptam13@bloomberg.net;
Anthony Palazzo at
apalazzo@bloomberg.net
Jillian Ward

Hwang, Choi lift S. Korea past Chicago to win LLWS – The Courier

SOUTH WILLIAMSPORT, Pa. (AP) — In a silly moments after South Korea won a Little League World Series, outfielder Don Wan Sin satisfied how he wanted to celebrate.

“I wish to go to a Blue House — a White House of Korea — and accommodate a President,” Sin said, violation adult his teammates.

Just maybe Sin, who scored twice and strike a solo homer, will indeed get his wish to accommodate Park Geun-hye.

He’s famous behind in his homeland — along with all of his teammates.

Jae Yeong Hwang gathering in dual runs and total with Hae Chan Choi, who weathered a late Chicago rally, to lead a Asia-Pacific Region champions to an 8-4 win in Sunday’s LLWS championship game.

Hwang, who was private given he wasn’t feeling well, gave adult one strike in two-plus innings while distinguished out four. He also gathering in his team’s initial dual runs as they built an 8-1 lead before Jackie Robinson West done it close.

“I’m really joyful. It’s a smashing feeling,” Hwang said. “I don’t know because I’m even here; we didn’t play really good today.”

Choi, who had a homer and scored twice, pitched a final 4 innings for South Korea, that won a third pretension after back-to-back championships in 1984 and ’85.

But even he got a small shaken during a finish after Chicago collected 4 of a 6 hits and scored 3 times.

“I knew we could concede some runs,” he said. “After we got a second out, we suspicion we could do it. But after we gave adult a 3 runs we was (worried).”

International teams have won a final 3 and 4 of a final 5 titles.

Brandon Green went 5 2-3 innings for Chicago, that had survived 4 true knockout games before a final.

After a final out, a force play, a Seoul team’s dais emptied and a players dumped cups of H2O on their teammates nearby a mound. The players took a feat lap, fluttering and laughing.

The win meant a lot to a people of South Korea, who had to watch it or get updates in a core of a night.

“We know a time disproportion and that a lot of people were entertaining for us,” pronounced manager Jong Wook Park. “We conclude a people behind in Korea. we told a kids that in a speech.”

The diversion was played in splendid fever and temperatures in a high 70s before a throng of 28,671 during Lamade Stadium.

South Korean fans, brightly dressed in issuing satin robes of yellow and electric blue, danced with vast fans in a latter innings.

Chicago, a Great Lakes Region champions, came behind from 3-0 and 5-4 deficits to kick adored West champ Las Vegas Mountain Ridge 7-5 in a U.S. pretension diversion on Saturday. Earlier, South Korea, a Asia-Pacific Region winner, rolled over Japan, 12-3.

But they couldn’t come behind opposite a absolute South Koreans, who asserted themselves early.

Leadoff hitter Choi drilled a really initial representation over a wall in right, though a few feet foul. He afterwards flied out low to right.

Sin followed by smacking a screaming ship to core that slipped out of a glove of DJ Butler for a two-base error. Hwang’s double brought in a initial run.

With one out in a third, Choi walked and Sin singled neatly adult a middle. After a double steal, Choi came home on Hwang’s ground-out to third.

Hwang set down a initial 6 Chicago hitters, 4 on strikeouts.

Butler pennyless adult Hwang’s no-hitter with a spinning evidence shot to brief that he kick out heading off a third. That was all for Hwang after he had mentioned to his coaches that he was ill between innings.

He traded places with initial baseman Choi, who was greeted by shortstop Ed Howard’s bouncer to a pile that was scored a single, call a initial enlarged chants of “U-S-A!” for a day. Choi afterwards fanned Cameron Bufford before leadoff hitter Pierce Jones — who had 3 homers in a LLWS opener though was only 1 for 12 given — walked to bucket a bases with one out.

That brought adult Trey Hondras, who had a homer and 3 RBIs in a U.S. final, and his high hopper to second on a good squeeze by Jin Woo Jeon scored Butler. The convene died when Marquis Jackson bounced out neatly to third on a subsequent pitch.

Ji Ho Park doubled and came around on pinch-hitter Jun Ha Yoo’s singular in a fourth.

After Sin battered a round over a wall nearby a camera brook in left core in a fifth, a U.S. fan threw a round behind on a field.

Then a Seoul group combined 3 runs in a sixth on an RBI double by Shane Jaemin Kim and Jin Woo Jeon’s two-run single.

“(We) felt like we had a possibility even when we were down 8-1,” Chicago manager Darold Butler said. “(South Korea) had a flattering good game. They were a improved group today.”

___

Follow Rusty Miller on Twitter: http://www.twitter.com/RustyMillerAP

New 3D Mobile Game Made for a Visually Challenged

Researchers have grown ‘video-less’ 3D games that rest on sound
instead of steer to concede visually marred players to knowledge the
joys of digital gaming.

The ‘video-less’ games use a prolongation technique famous as binaural recording to erect an immersive, audio-only world.

The technique involves wise a manikin with little condenser microphones that impersonate a approach a ears naturally hear sound.

Each stage in a diversion is available regulating this process and a outcome is a some-more realistic, three-dimensional experience.

Since there are no graphics, players contingency rest on their auditory senses to navigate by levels.

The
latest diversion in this genre has only been launched by a group of creative
developers in France. They used a crowdfunding debate to lift more
than 31,000 pounds to spin their demo into a functioning prototype.

“We wanted to put blind and infirm gamers in a same margin of peculiarity as sighted gamers. That was a categorical aim.

That
was a categorical challenge,” pronounced Nordine Ghachi, partial of a group of three
at Dowino studios in Lyon, who came adult with a “Blind Legend” diversion for
handheld devices.

Blind Legend follows a story of a knight, who
has mislaid his eyesight and journeys by a timberland to giveaway his wife
from her aroused kidnappers, ‘BBC News’ reported.

The main
character’s movements are tranquil regulating a hold screen, so players
move their feet or their sword by elementary swiping motions on their
phone. The shade stays dim during all times.

“You can hear what’s function all around you,” pronounced Nordine.

“The
noises of a forest, a birds drifting above and a stream flowing. You
hear these sounds, and that information helps a gamer locate
themselves in that environment,” Nordine said.

Choi Seung-hyun reveals half-naked stage in “Tazza 2”



Choi Seung-hyun, an actor and member of Big Bang, talked about creation “Tazza 2,” including a half-naked stage in a soon-to-be-released movie.

In a prohibited scene, toward a finish of a movie, actors including Choi are personification hwatu (a normal Korean label game), wearing usually their underwear.

“None of us were used to doing such a thing. We felt ungainly and we couldn’t even demeanour during any other,” Choi pronounced during a press preview on Monday.

“I suspicion it competence be inapt or bold if we looked during a half-naked actresses. We only did what we had to do in an surprising circumstance,” Choi explained.

The film is about a story of Dae-gil, a immature male with a natural-born talent in gambling. “Tazza 2: The High Rollers” will open in theaters on Sept. 3.

By Park Gyu-oh, Intern contributor (q5park@heraldcorp.com)

[Photo credit :Tazza 2 film poster]

Hwang, Choi lift South Korea past Chicago to win Little League World Series


SOUTH WILLIAMSPORT, Pa. – In a silly moments after South Korea won a Little League World Series, outfielder Don Wan Sin satisfied how he wanted to celebrate.

“I wish to go to a Blue House – a White House of Korea – and accommodate a President,” Sin said, violation adult his teammates.

Just maybe Sin, who scored twice and strike a solo homer, will indeed get his wish to accommodate Park Geun-hye.

He’s famous behind in his homeland – along with all of his teammates.

Jae Yeong Hwang gathering in dual runs and total with Hae Chan Choi, who weathered a late Chicago rally, to lead a Asia-Pacific Region champions to an 8-4 win in Sunday’s LLWS championship game.

Hwang, who was private given he wasn’t feeling well, gave adult one strike in two-plus innings while distinguished out four. He also gathering in his team’s initial dual runs as they built an 8-1 lead before Jackie Robinson West done it close.

“I’m really joyful. It’s a smashing feeling,” Hwang said. “I don’t know because I’m even here; we didn’t play really good today.”

Choi, who had a homer and scored twice, pitched a final 4 innings for South Korea, that won a third pretension after back-to-back championships in 1984 and ’85.

But even he got a small shaken during a finish after Chicago collected 4 of a 6 hits and scored 3 times.

“I knew we could concede some runs,” he said. “After we got a second out, we suspicion we could do it. But after we gave adult a 3 runs we was (worried).”

International teams have won a final 3 and 4 of a final 5 titles.

Brandon Green went 5 2-3 innings for Chicago, that had survived 4 true knockout games before a final.

After a final out, a force play, a Seoul team’s dais emptied and a players dumped cups of H2O on their teammates nearby a mound. The players took a feat lap, fluttering and laughing.

The win meant a lot to a people of South Korea, who had to watch it or get updates in a core of a night.

“We know a time disproportion and that a lot of people were entertaining for us,” pronounced manager Jong Wook Park. “We conclude a people behind in Korea. we told a kids that in a speech.”

The diversion was played in splendid fever and temperatures in a high 70s before a throng of 28,671 during Lamade Stadium.

South Korean fans, brightly dressed in issuing satin robes of yellow and electric blue, danced with vast fans in a latter innings.

Chicago, a Great Lakes Region champions, came behind from 3-0 and 5-4 deficits to kick adored West champ Las Vegas Mountain Ridge 7-5 in a U.S. pretension diversion on Saturday. Earlier, South Korea, a Asia-Pacific Region winner, rolled over Japan, 12-3.

But they couldn’t come behind opposite a absolute South Koreans, who asserted themselves early.

Leadoff hitter Choi drilled a really initial representation over a wall in right, though a few feet foul. He afterwards flied out low to right.

Sin followed by smacking a screaming ship to core that slipped out of a glove of DJ Butler for a two-base error. Hwang’s double brought in a initial run.

With one out in a third, Choi walked and Sin singled neatly adult a middle. After a double steal, Choi came home on Hwang’s ground-out to third.

Hwang set down a initial 6 Chicago hitters, 4 on strikeouts.

Butler pennyless adult Hwang’s no-hitter with a spinning evidence shot to brief that he kick out heading off a third. That was all for Hwang after he had mentioned to his coaches that he was ill between innings.

He traded places with initial baseman Choi, who was greeted by shortstop Ed Howard’s bouncer to a pile that was scored a single, call a initial enlarged chants of “U-S-A!” for a day. Choi afterwards fanned Cameron Bufford before leadoff hitter Pierce Jones – who had 3 homers in a LLWS opener though was only 1 for 12 given – walked to bucket a bases with one out.

That brought adult Trey Hondras, who had a homer and 3 RBIs in a U.S. final, and his high hopper to second on a good squeeze by Jin Woo Jeon scored Butler. The convene died when Marquis Jackson bounced out neatly to third on a subsequent pitch.

Ji Ho Park doubled and came around on pinch-hitter Jun Ha Yoo’s singular in a fourth.

After Sin battered a round over a wall nearby a camera brook in left core in a fifth, a U.S. fan threw a round behind on a field.

Then a Seoul group combined 3 runs in a sixth on an RBI double by Shane Jaemin Kim and Jin Woo Jeon’s two-run single.

“(We) felt like we had a possibility even when we were down 8-1,” Chicago manager Darold Butler said. “(South Korea) had a flattering good game. They were a improved group today.”

Ryu binds off Choi to win Canadian Women’s Open

London (Canada) (AFP) – South Korea’s Ryu So-Yeon hold off compatriot Choi Na-Yeon on Sunday to constraint a Canadian Women’s Open, gnawing an LPGA win drought of some-more than dual years.

Ninth-ranked Ryu, a 2011 US Women’s Open champion whose usually other before LPGA climax came during a 2012 Toledo Classic, matched a season-low LPGA 72-hole sum of 23-under par, finishing on 265 to better Choi by dual shots.

Ryu dismissed a final-round 69, three-under par, to collect a wire-to-wire delight though usually after Choi sealed within one cadence with 3 holes to play. A final six-foot birdie putt during 16 constructed Ryu’s final domain of victory.

“I did trust myself,” Ryu said. “I didn’t caring about anybody else. we focused on my game. we wasn’t personification my best diversion on a behind 9 though we only kept by it.

“Hole 16 was a unequivocally large hole. we was certain if we done (the birdie putt) we was going to win it. we was unequivocally happy we done it.”

Ryu, 24, had 27 top-10 finishes given her before victory, 10 of them final deteriorate and 9 some-more this year.

Ryu, who will burst from ninth to fifth in a universe rankings as a outcome of a victory, cracked a contest record low measure by 5 shots.

World series dual Park In-Bee, a South Korean star who prisoner her fifth career vital pretension during final week’s LPGA Championship, was third on 270 with spain’s Azahara Munoz fourth, another cadence adrift.

Park was a initial to win during 23-under this season, holding a pretension during Waterloo, Canada.

All 3 of Ryu’s victories have come when she led or common a lead after 54 holes.

Choi sank a 15-foot birdie putt during 15 and Ryu missed a six-foot standard putt seconds after on a approach to a spook that embellished her lead over Choi to one cadence with 3 holes to play.

Choi missed a 10-foot birdie putt during a par-5 16th and Ryu followed moments after by falling a six-foot birdie putt to retrieve a two-shot lead, pumping her right fist with fun during a achievement.

Both done pars on 17 and reached a 18th immature with a tile still in doubt. Ryu’s shot hardly hold a immature though her initial putt finished 6 inches from a crater and she tapped in to secure a triumph.

Ryu had non-stop with back-to-back birdies during a third and fourth holes, birdied a par-5 seventh and sealed a front 9 with a birdie to strech 24-under.

But Ryu stumbled behind with a spook during 10 while Choi, who birdied both par-5s on a front nine, charged with birdies during 11 and 13 to set adult a late drama.

New Zealand teen star Lydia Ko, a 2012 and 2013 Canadian Women’s Open leader as an amateur, non-stop with a triple spook and done 4 bogeys in a quarrel starting during a third hole on her approach to a 76 Sunday to finish in a share 55th on 287.